Ping (video games) From Wikipedia, the free encyclopedia In multiplayer online video games, ping refers to the network latency seen between a player's computer, called a client, and the game server (or another client). This could be reported as an averaged time in milliseconds, or more generally as “low ping” or “high ping”. This usage is common with players of a variety of FPS and RTS games. In most cases, having a low ping is desirable because lower latency provides smoother gameplay by...