Þó svo að það se bara vika siðan að CSPromod 1.0 kom út þá eru þeir strax komnir með nýja og endurbættari útgáfu CSPromod Beta 1.01 með fixum af helstu buggum, ég er ekki fra því að ef þeir halda þessu áfram þá gæti CSPromod verið staðarenginn CS 1.6 og CSS í byrjun næsta árs.

Listi yfir bugfix:

-Added 5 second buffer for ready/unready commands
-Added mp_public cvar (removes warmup mode entirely when set to 1) for public server play
-Added more quick buy & quick select binds to the GUI
-Added 1.6-style green overlay to radars
-Changed buy menus to 1.6-style
-Changed scoreboard team order (T's first, CT's second)
-Client side crashing (spawning in walls/floors) reduced
-Correct netcode commands (see section 7) are now defaulted in autoexec.cfg
-Crouch slide removed
-Crouch hitboxes fixed
-Crouch jumping now occurs more smoothly
-Crouch viewheight fixed
-Crouching while moving on ladders is now entirely silent
-Fixed T spawn glitch on csp_inferno
-Increased difficulty of window jump on csp_dust2
-Increased difficulty of high rafter jump on csp_nuke
-Joining a team mid-round no longer gives you 0$
-Netcode commands expanded (see section 7)
-Players can no longer switch teams an infinite number of times per round
-Players no longer spawn when joining a team mid-round
-Ready/unready commands no longer have any effect after the game is live
-Respawn_entities no longer crashes servers

Og eins og áður getiði sótt update-ið á Heimasíða CSP
seven william