Built on the Quake 3 engine vs Quake 2
1024x1024 textures vs 64x64
Characters of 3000 polygons vs 400 polygons
Weapons of 5000 polygons vs 500 polygons
Facial expressions on the characters
More missions based on the life of John Mullins
More realistic weapons vs the microwave gun and such
GHOUL II technology vs the GHOUL original
30 pixel accurate areas of damage vs 12
From 20 death animations to 100 for 15 body types
Það liggur við að hægt verði að skjá hvern putta af fyir sig…<br><br>
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“Fólk heimtar málfrelsi til að bæta upp fyrir hugsanafrelsið sem það forðast.”
~~Soren Aabye Kierkegaard (1813-1855)
Mortal men doomed to die!