Q: More games are using voice acting to support dialogue, but you don't use that in Zelda games. Why?

Aonuma-san: We've obviously carried this on from the previous Zelda games, but for what we're trying to express within the game we can do that without having to use a lot of voice acting. While I can't say for certain it will always be like that with the Zelda games, the way we've done it for The Wind Waker is suitable for the world. One other thing that we've tried to do is that since people have played Zelda over the years, they have their ideas of how Link might sound. If we were to put a voice in there that might not match up with someone else's image, then there would be a backlash to that. So we've tried to avoid that.
<br><br>perfect dark is forever
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