/* Source Code to Windows 98 */ 
#include “win31.h” 
#include “win95.h” 
#include “evenmore.h” 
#include “oldstuff.h” 
#include “billrulz.h” 
#include “monopoly.h” 
#define INSTALL = HARD 
char make_prog_look_big[1600000]; 
void main() 
{ 
while(!CRASHED) 
{ 
display_copyright_message(); 
display_bill_rules_message(); 
do_nothing_loop(); 
if (first_time_installation) 
{ 
make_50_megabyte_swapfile(); 
do_nothing_loop(); 
totally_screw_up_HPFS_file_system(); 
search_and_destroy_the_rest_of_OS/2(); 
disable_Netscape(); 
disable_RealPlayer(); 
disable_Corel_Products(); 
hang_system(); 
} 
write_something(anything); 
display_copyright_message(); 
do_nothing_loop(); 
do_some_stuff(); 
if (still_not_crashed) 
{ 
display_copyright_message(); 
do_nothing_loop(); 
basically_run_windows_3.1(); 
do_nothing_loop(); 
do_nothing_loop(); 
} 
} 
if (detect_cache()) 
disable_cache(); 
if (fast_cpu()) 
{ 
set_wait_states(lots); 
set_mouse(speed, very_slow); 
set_mouse(action, jumpy); 
set_mouse(reaction, sometimes); 
} 
/* printf(“Welcome to Windows 3.11”); */ 
/* printf(“Welcome to Windows 95”); */ 
printf(“Welcome to Windows 98”); 
if (system_ok()) 
crash(to_dos_prompt) 
else 
system_memory = open(“a:\swp0001.swp”, O_CREATE); 
while(something) 
{ 
sleep(5); 
get_user_input(); 
sleep(5); 
act_on_user_input(); 
sleep(5); 
} 
create_general_protection_fault(); 
}
                
              
              
              
               
        









